4v4 Squad Rush Season 1 League - Rules | Schedule | Scoring

by SixShotSean (Competition Manager)

Artigo original: http://teamwarfare.com/forums/showthread.asp?forumid=736&threadid=477300



 

4v4 Squad Rush 

League Scoring and General Information




Sign ups are open until Jan. 19th for 4v4 League


League Match Nights: THURSDAYS

4v4 Week one starts Thursday Jan 12th

Default Match time is 9:30 Est 

Maplist:
Preseason Week 1 - December 15th: Operation Metro 
Preseason Week 2 - January 5th: Operation Firestorm

Week 1 - Jan 12th
Grand Bazaar

Week 2 - Jan 19th:
Noshahr Canals
Week 3 - Jan 26th:
Operation Firestorm

Week 4 - Feb 2nd:
Damavand Peak
Week 5 - Feb 9th:
Kharg Island

Week 6 - Feb 16th:
Siene Crossing
Week 7 - Feb 23rd:
Strike at Karkand

Week 8 - Mar 1st:
Operation Metro


***Note: Playoffs, 3 weeks, 3 matches***

Playoffs Round 1 - TBA
Playoffs Round 2 - TBA
Playoffs Round 3 - TBA

Maplist, weapon bans, and exploits are subject to change at TWL's discretion




League Rules & General Information:


  • Results and standings determines who you play the next week.
  • If you no show, you're removed from the league. YOU must request to be reinstated, we wont try to track you down.
  • You get 1 reinstatement, after that, you're gone completely if you don't show up again!
  • A no show win = a flat ten points (35.00) for team that shows up.
  • Rosters locked the night before your week 6 match.
  • League matches must be played on league assigned map, no switching.
  • Preseason play is not required.
  • Late team joins are allowed until Jan 5, with the exception of keeping an even number of teams in the league to facilitate match scheduling.
  • No late join makeup matches. In the scheduling and points, you have time to still climb up the rankings.
  • League matches must be played on respective League nights or an earlier date if agreed in match comms. If both teams don't agree, then its default night.
  • Default match time is always 9:30 EST (TWL time) unless both teams expressly agree to change the match time in match comms.


  • Both teams need to post server info if possible. Being home or visiting team has no obligation to "provide a server or forfeit".
  • Home team will have server choice or can defer server choice for round 1 side selection. (if Home defers for side choice, and for some reason the other team has a server issue and the match must be moved to Home teams listed server, Home team retains Round 1 side choice)
  • Home team must announce in match comms at least 48 hours before match if they want server selection, or instead want side choice. They must give side/server they choose at this time also. If they fail to say anything, they waive the right to any choice.
  • Abuse of these regulations are subject to team punishment at the discretion of Teamwarfare. 


  • Do NOT use the "Report Match" button. Report your match results in match comms to receive the points alloted.

    *Example of How to Report Match Results in Comms
    Team A > Team B 3-1 
    or Team A beats Team B 3-1 

    Team A Takes 3 MComs 
    Team B Takes 1 Mcom 

    Both teams need to do this in match comms 

  • All league servers are required to be Streaming to PbBbns Check league stickies for FAQ located Click Here
  • Noone can play on 2 different teams, in the same league, at the same time, for any reason.
  • In the event there is an odd number of active teams in the league the team with the lowest points total that lost the previous week will either have a bye week OR if willing, be a standby if another team in that division has a no show. 


    League Scoring Information:



  • The scoring system that follows is a balanced system that awards hardworking teams and will be implemented for Week one of the 4v4 SR League. 

    Point Allocation:

    Win 4-0 = 15 points + MComs taken divided by 10 (example 4 mcoms taken = 15.4) 
    Win 3-1 = 13 points + MComs taken divided by 10 (example 2 + 1 = 13.3 or 2 + 0 = 13.2) 
    Win 2-2 in OT = 11 points + Mcoms taken divided by 10 
    Draw 2-2 still tied after 3 OT. = 9 points flat 
    Lose 2-2 in OT = 7 points + Mcoms taken divided by 10 
    Lose 3-1 = 5 points plus Mcoms taken divide by 10 
    Lose 0-4 = 3 points plus Mcoms taken divided by 10 

    No show Win = 10 points. 

    Scoring Scenarios:

    *Scenario 1 - Team X wins 4-0 
    Winning Team X = 15 Points for Win + 4 Mcoms (4/10) = 15.4 
    Losing Team Y = 3 Points for Match Attendance 

    *Scenario 2 - Team X wins 3-1 
    Winning Team X - 13 Points for Win + 3 Mcoms (3/10) = 15.3 
    Losing Team Y - 5 Points for Loss + 1 Mcoms (1/10) = 5.1 

    *Scenario 4 - Team X Ties Team Y in OT (Draw) 
    Both Teams Receive 9 Points 
    *Neither team gets an Mcom Bonus because they tied in Mcoms taken in the match. 

    *Scenario 4 - Team Y No Shows 
    Team X points = 10.0 pts. 
    Team Y points = Team is removed from the league and placed in pending 

    Over Time Scenarios
    If tied in Rounds won after 4, whoever had the most MComs destroyed is the winner. If both had the same number of MComs destroyed, and same number of rounds won, you play OT. The same map for the league week is played.

    Each team plays a side until someone gets an advantage, be it takes 1 Mcom and opponent takes zero, or you take 2 winning as attackers and opponent takes 0 or 1. MComs taken in OT round do NOT get added to your score. 

    If both teams take both MComs in OT, whoever does it the fastest is determined the winner in OT. (game summary shows round duration) 

    If both teams play 2 OT rounds and noone can get an advantage, match is considered a draw. 
    *Either both teams take 2 Mcoms OR Either both teams take 0 Mcoms in OT Rounds. 

    Clarifications:

    In the event of a no show, the team that attended gets ten (10.0) points because they "fought" the match uncontested. 

    All this is done to stop a noshow match from hurting a team. Realistically it doesn't alter their ranking beyond what they would have normally played because the match scheduling is based on rankings, it will self adjust. 

    A team that no shows gets removed from the league and immediately placed back to the pending queue. Admins will NOT persue them to reschedule. The team must contact the admin staff. If 1 week goes by and the status has not been changed, the team is removed from the pending queue. To rejoin the league, they will have to go through formal sign ups. 

    Contact an admin on IRC in #twl_bf on the gamesurge network or email  Este endereço de e-mail está protegido contra spambots. Você deve habilitar o JavaScript para visualizá-lo. with any questions.

  •  


    Última atualização em Ter, 10 de Janeiro de 2012 15:28

     

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